Display Name = ""
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 104, 46, 8, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 104, 47, 8, 0, 0])
    Empty([])

CommonEvent 22
Name = "アルマエルマ"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    GatherFollowers([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the top floor of Yamatai, the one who was engaged in a fierce battle with the Monster Lord doll was――"])
    PlayBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_arumaeruma_st66", 0, 0, -170, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_alice6th_st01", 0, 0, 170, 0, 100, 100, 255, 0])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Hah...!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["What a skilled in combat succubus..."])
    ShowText(["In my era, there was no one like you..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You are... Alma Elma!?"])
    ConditionalBranch([4, 57, 0])
      ShowTextAttributes(["inp_fc3", 3, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["…………♪♪♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the Yamatai campaign, Alma Elma was separated amidst the chaos――"])
    ShowText(["She was fighting right here, right now."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Alma Elma, we will assist you too!"])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["There's no need for that, I can handle this alone...!"])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Guh... Such confidence..."])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Indeed, the ferocious assault she is unleashing against the Monster Lord doll is astonishing."])
    ShowText(["However, it also feels like she is somehow overexerting herself――"])
    ShowPicture([6, "80_alice6th_st03", 0, 0, 170, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice6th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["...!?"])
    PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With a sweep of her leg, Alma Elma disrupted her stance and rushed in."])
    ShowText(["And then――"])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["I will let you see my ultimate technique――"])
    PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=100)"])
    Wait([20])
    PlaySE(["RPG::SE(@name=\"Ice7\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A crimson flame dwelled in Alma Elma's right hand."])
    ShowText(["And in her left hand resided an icy chill."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["What on earth is that technique――"])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Here I go... Ultimate technique, Flame Fist Ice Barrage!"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With both fists, imbued with opposing powers, she aimed to strike the Monster Lord doll all at once――"])
    ShowText(["Just before that, an immense shockwave erupted."])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_arumaeruma_st63", 0, 0, -170, 0, 100, 100, 255, 0])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["...! Ahhh!!"])
    ConditionalBranch([4, 57, 0])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["…………！？"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[1, -2])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, -2])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma was thrown back forcefully, rolling onto the floor."])
    ShowText(["The Monster Lord doll's counterattack―― no, wait."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Before Alma Elma's fists reached the enemy, her right hand, imbued with flames, exploded."])
    ShowText(["She failed to activate her so-called ultimate technique――"])
    ShowPicture([5, "80_alice6th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["...A dud, huh?"])
    ShowText(["To attempt to fuse fire and ice with both fists is quite reckless..."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["However, such a technique is merely a theoretical construct."])
    ShowText(["It is impossible to actualize it..."])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["No... there has been someone who actually did it..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma tries to get back up, but――"])
    ShowText(["One hand is severely burned, and the other is completely frozen."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To receive such massive damage from a failed technique――"])
    ShowText(["It was clear that Alma Elma was in no condition to continue fighting."])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is it, Alma Elma..."])
    ShowText(["Leave the rest to us."])
    ConditionalBranch([4, 56, 0])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami>"])
      ShowText(["With those injuries, it's impossible...!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowPicture([5, "80_arumaeruma_st63", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["No... I can still..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What is it, Alma Elma?"])
    ShowText(["You seem quite unlike yourself..."])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I don't know what happened, but..."])
    ShowText(["For now, let us handle this."])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["We've fought together until now."])
      ShowText(["You can trust your allies, can't you?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Understood... I'll take a little rest then."])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma reluctantly stepped back――"])
    ShowText(["In her place, we faced the Monster Lord doll."])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice6th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Truly, times change..."])
    ShowText(["In my era, Yamatai was not like this."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Our world wasn't like this either..."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Furthermore, to think that a succubi would show such martial prowess..."])
    ShowText(["Has there been a transformation in that species?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That Alma Elma was merely a special case..."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["And that Goddess Ilias crawled on the ground in a weak form—"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["—once the Monster Lord has been reduced to a puppet."])
    ShowText(["Indeed, times do change."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Truly, it is something strange..."])
    ShowText(["Then, let us duel."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This Monster Lord puppet seems strong as well..."])
    ShowText(["I will not lose, here I go!"])
    ConditionalBranch([4, 413, 0])
      ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Black Tanuki>"])
      ShowText(["I heard in old tales that you were the Monster Lord related to Yamatai."])
      ShowText(["I will find out just how strong you are!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1866, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["In this changing era, I am nothing but an obsolete fool."])
    ShowText(["There is no meaning in my existence; this is how it should be..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Sleep quietly..."])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alipheese the 6th has stopped moving..."])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["With this, the puppets here should be mostly dealt with."])
    ShowText(["Most of it was destroyed by Alma Elma and Eden..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Though I did fail at the very end..."])
    ShowText(["I'm glad you all came to help."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    GatherFollowers([])
    Wait([30])
    ShowPicture([5, "80_arumaeruma_st63", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Alma Elma..."])
    ShowText(["You fought against Minagi, didn't you?"])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Yes... sadly, I was no match for her."])
    ShowText(["On top of that, for some whim, I was even taught her ultimate technique..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The technique I almost unleashed earlier... was it Minagi's ultimate technique?"])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["It was an incredible technique."])
      ShowText(["To think that someone could do such a thing..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That was likely a technique that combines the powers of fire and ice."])
    ShowText(["If that had succeeded, just how much destructive power would it have unleashed—"])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["But, it was a huge failure..."])
    ShowText(["Thanks to that, my arms are all messed up."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's good that it only ended up this way."])
    ShowText(["If luck had been bad, you could have lost both arms."])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["You're being awfully concerned, aren't you, Ilias...?"])
    ShowText(["Didn't you hate monsters like me?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is not the time to be saying such things."])
    ShowText(["Anyway, go back to the Pocket Monster Castle and get treated."])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["Take your time to rest!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["I'll do that, excuse me first..."])
    ConditionalBranch([4, 58, 0])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["I'll bring the medicine..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_stand_actor(19)"])
    Script(["level_adjust(19,94)"])
    ScriptMore(["set_class_level(19, 24, 10, false, false)"])
    ScriptMore(["set_class_level(19, 183, 14, false, false)"])
    ScriptMore(["set_class_level(19, 7016, 15, false, false)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma returned to the Pocket Monster Castle..."])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Good grief, really..."])
    ShowText(["Oh, Eden is approaching with a big smile."])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_eden_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Lady Ilias, as expected of your power!"])
    ShowText(["You easily defeated the Monster Puppet!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You also did well, didn't you?"])
    ShowText(["Thanks to you, the defense of Yamatai was successful."])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Well done, Eden."])
      ShowTextAttributes(["eden_fc2", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["You accomplished the task of protecting Lady Ilias."])
      ShowText(["You always do a wonderful job, Eden."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["When two Edens meet, they compliment each other as a greeting."])
      ShowText(["It's quite amusing."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I didn't intend to entertain you..."])
      ShowText(["But I'm glad to see you pleased, Lady Ilias."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["In any case, Yamatai should be alright now."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Monster Lord Puppet has been destroyed, and there are hardly any puppets left in the circus."])
    ShowText(["Somehow, we have succeeded in defending Yamatai――"])
    Script(["gain_medal(124)"])
    ControlVariables([1152, 1152, 0, 0, 4])
    ConditionalBranch([1, 1154, 0, 4, 0])
      ConditionalBranch([1, 1153, 0, 4, 0])
        ConditionalBranch([1, 1152, 0, 4, 0])
          CallCommonEvent([450])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However, the threat of the puppet circus has not yet disappeared."])
    ShowText(["We will head to other cities for rescue!"])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Leave the defense of Yamatai to me."])
    ShowText(["Please, may you have good fortune……!"])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With this, Yamatai should be safe for a while."])
    ShowText(["Without a moment's rest, we headed to the next city――"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ControlSwitches([31, 31, 1])
    TransferPlayer([0, 1, 372, 166, 2, 2])
    ControlSwitches([100, 100, 1])
    RecoverAll([0, 0])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Machine>"])
    ShowText(["Energy supply device, activate..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])
